This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
Use calculateDistance() instead.
Use calculateDistance() instead.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
Use addMaterial() instead.
Use addMaterial() instead.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
The function is not useful when called immediately after enableGeoLocation(), as the sensor won't have any data yet.
Instead, connect to signal geoPositionUpdated.
If you only want a "one shot", you can disconnect immediately after having received the geo data:
The function is not useful when called immediately after enableGeoLocation(), as the sensor won't have any data yet.
Instead, connect to signal geoPositionUpdated.
If you only want a "one shot", you can disconnect immediately after having received the geo data:
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
Use removeMaterial() instead.
Use removeMaterial() instead.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
Use getMaterialData() instead.
Use getMaterialData() instead.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
Use getMaterialData() instead.
Use getMaterialData() instead.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
The current state of the iterator is stored internally, therefore this is not safe to use with the asynchronous API of 3.0 WebForms.
Use filterByProperty() instead.
The current state of the iterator is stored internally, therefore this is not safe to use with the asynchronous API of 3.0 WebForms.
Use filterByProperty() instead.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
The current state of the iterator is stored internally, therefore this is not safe to use with the asynchronous API of 3.0 WebForms.
Use JavaScript to iterate over lists.
The current state of the iterator is stored internally, therefore this is not safe to use with the asynchronous API of 3.0 WebForms.
Use JavaScript to iterate over lists.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
The current state of the iterator is stored internally, therefore this is not safe to use with the asynchronous API of 3.0 WebForms.
Use calcOOBB() instead.
The current state of the iterator is stored internally, therefore this is not safe to use with the asynchronous API of 3.0 WebForms.
Use calcOOBB() instead.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
The current state of the iterator is stored internally, therefore this is not safe to use with the asynchronous API of 3.0 WebForms.
Use calcOOBBxy() instead.
The current state of the iterator is stored internally, therefore this is not safe to use with the asynchronous API of 3.0 WebForms.
Use calcOOBBxy() instead.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
The current state of the iterator is stored internally, therefore this is not safe to use with the asynchronous API of 3.0 WebForms.
The current state of the iterator is stored internally, therefore this is not safe to use with the asynchronous API of 3.0 WebForms.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
The current state of the iterator is stored internally, therefore this is not safe to use with the asynchronous API of 3.0 WebForms.
Use colorCodeObjects() instead.
The current state of the iterator is stored internally, therefore this is not safe to use with the asynchronous API of 3.0 WebForms.
Use colorCodeObjects() instead.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
The current state of the iterator is stored internally, therefore this is not safe to use with the asynchronous API of 3.0 WebForms.
Use colorCodeObjects() instead.
The current state of the iterator is stored internally, therefore this is not safe to use with the asynchronous API of 3.0 WebForms.
Use colorCodeObjects() instead.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
The current state of the iterator is stored internally, therefore this is not safe to use with the asynchronous API of 3.0 WebForms.
The current state of the iterator is stored internally, therefore this is not safe to use with the asynchronous API of 3.0 WebForms.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
The current state of the iterator is stored internally, therefore this is not safe to use with the asynchronous API of 3.0 WebForms.
Use filterByStatus() instead.
The current state of the iterator is stored internally, therefore this is not safe to use with the asynchronous API of 3.0 WebForms.
Use filterByStatus() instead.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
The current state of the iterator is stored internally, therefore this is not safe to use with the asynchronous API of 3.0 WebForms.
Use getPropertyValuesByObjectList() instead.
The current state of the iterator is stored internally, therefore this is not safe to use with the asynchronous API of 3.0 WebForms.
Use getPropertyValuesByObjectList() instead.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
The current state of the iterator is stored internally, therefore this is not safe to use with the asynchronous API of 3.0 WebForms.
Use JavaScript to iterate over lists.
The current state of the iterator is stored internally, therefore this is not safe to use with the asynchronous API of 3.0 WebForms.
Use JavaScript to iterate over lists.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
The current state of the iterator is stored internally, therefore this is not safe to use with the asynchronous API of 3.0 WebForms.
Use JavaScript to iterate over lists.
The current state of the iterator is stored internally, therefore this is not safe to use with the asynchronous API of 3.0 WebForms.
Use JavaScript to iterate over lists.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
The current state of the iterator is stored internally, therefore this is not safe to use with the asynchronous API of 3.0 WebForms.
Use JavaScript to iterate over lists.
The current state of the iterator is stored internally, therefore this is not safe to use with the asynchronous API of 3.0 WebForms.
Use JavaScript to iterate over lists.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
The current state of the iterator is stored internally, therefore this is not safe to use with the asynchronous API of 3.0 WebForms.
Use setMaterialToObjects() instead.
The current state of the iterator is stored internally, therefore this is not safe to use with the asynchronous API of 3.0 WebForms.
Use setMaterialToObjects() instead.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
The current state of the iterator is stored internally, therefore this is not safe to use with the asynchronous API of 3.0 WebForms.
The current state of the iterator is stored internally, therefore this is not safe to use with the asynchronous API of 3.0 WebForms.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
The current state of the iterator is stored internally, therefore this is not safe to use with the asynchronous API of 3.0 WebForms.
Use JavaScript to iterate over lists.
The current state of the iterator is stored internally, therefore this is not safe to use with the asynchronous API of 3.0 WebForms.
Use JavaScript to iterate over lists.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
The current state of the iterator is stored internally, therefore this is not safe to use with the asynchronous API of 3.0 WebForms.
Use updateOOBB() instead.
The current state of the iterator is stored internally, therefore this is not safe to use with the asynchronous API of 3.0 WebForms.
Use updateOOBB() instead.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
The current state of the iterator is stored internally, therefore this is not safe to use with the asynchronous API of 3.0 WebForms.
Use updateOOBBxy() instead.
The current state of the iterator is stored internally, therefore this is not safe to use with the asynchronous API of 3.0 WebForms.
Use updateOOBBxy() instead.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This functionality can now be easily replicated by other API calls. The below example code fetches the original material data, modifies it and creates a new transparent material from it.
This functionality can now be easily replicated by other API calls. The below example code fetches the original material data, modifies it and creates a new transparent material from it.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
Use setMaterialData() instead.
Use setMaterialData() instead.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
Use convertCoordinates() instead.
Use convertCoordinates() instead.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
Use convertCoordinates() instead.
Use convertCoordinates() instead.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
Use convertCoordinates() instead.
Use convertCoordinates() instead.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
Use convertCoordinates() instead.
Use convertCoordinates() instead.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
Use getPointOnAlignmentAtStation() and convertCoordinates() instead.
Use getPointOnAlignmentAtStation() and convertCoordinates() instead.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
Use convertCoordinates() instead.
Use convertCoordinates() instead.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
Use convertCoordinates() instead.
Use convertCoordinates() instead.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
Use getContainedElements() instead, then get the length of the returned array.
Use getContainedElements() instead, then get the length of the returned array.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
Use getLocation() instead.
Use getLocation() instead.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
Use AutomationAPI::getPropertyValuesByObjectList() in combination with Math.min() and Math.max() - or whatever is required for processing the values.
Use AutomationAPI::getPropertyValuesByObjectList() in combination with Math.min() and Math.max() - or whatever is required for processing the values.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
Call authorize() with the predefined authorizationMethod
for the tp CDE API:
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
Use setAllElementsSelected() instead. For example:
Use setAllElementsSelected() instead. For example:
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
Use getSelectedElements(), then count.
Use getSelectedElements(), then count.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
Use getVisibleElements(), then count.
Use getVisibleElements(), then count.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
Use a combination of filterByProperty() and setElementsVisible().
Use a combination of filterByProperty() and setElementsVisible().
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
Use getSelectedElements() instead.
Use getSelectedElements() instead.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
Use getVisibleElements() instead.
Use getVisibleElements() instead.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
Use getSelectedElements() instead.
Use getSelectedElements() instead.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
Use getVisibleElements() instead.
Use getVisibleElements() instead.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
Use setAllElementsVisible() instead:
Use setAllElementsVisible() instead:
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
Use setAllElementsVisible() instead. For example:
Use setAllElementsVisible() instead. For example:
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
Use setElementsVisible() instead:
Use setElementsVisible() instead:
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
Use setElementsSelected() instead.
Use setElementsSelected() instead.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
Use getVisibleElements() and setElementsSelected() instead.
Use getVisibleElements() and setElementsSelected() instead.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
Use getVisibleElements() and setElementsSelected() instead. In between, apply filters as needed.
Use getVisibleElements() and setElementsSelected() instead. In between, apply filters as needed.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
Use setAllElementsVisible() instead.
Use setAllElementsVisible() instead.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
Use setAllElementsVisible() instead.
Use setAllElementsVisible() instead.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
Use setElementsVisible() instead.
Use setElementsVisible() instead.
This method will be removed in future versions of DESITE and should not be used for new scripts anymore.
Use setAllElementsVisible() and setElementsVisible() instead. For example:
Use setAllElementsVisible() and setElementsVisible() instead. For example:
Created: Thu Sep 19 2024 09:35:48 |